#pragma once
namespace catan
{
	struct PlayerColor
	{
		enum Enum
		{
			Yellow,
			Red,
			White,
			Blue,
			Num,
		};
		static const tstring ToString(PlayerColor::Enum c)
		{
			switch (c)
			{
				CASE_RetString(Yellow);
				CASE_RetString(Red);
				CASE_RetString(White);
				CASE_RetString(Blue);
			}
			VALID(0);
			return _T("");
		}

	};
}	